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Rabbit Doll - "Stitches (2024)"

This is a doll character i worked on for a short film "Stitches". There were two version i had to make. One a normal doll condition and another with one hand detached based on the storyline of the short film. I did the modeling, UV mapping and texturing of the character and also did a very basic rigging setup to test if the topology and deformation were working well. I use Maya for modeling and UV, Substance Painter for texturing and Arnold for render.

Normal Doll Condition Version

Detached Hand Doll Version

Texturing

Texturing

Blocking

Blocking

Basic Rigging Test to check topology and deformation are working properly. Rigging in Maya

Basic Rigging Test to check topology and deformation are working properly. Rigging in Maya

Reference

Reference

Study Design (Texturing Reference Study)

Study Design (Texturing Reference Study)

Design Study

Design Study

Turnaround (2D Concept)

Turnaround (2D Concept)

Short Film